Lights[ | ]
Description[ | ]
Lights can be used to set a certain light setting in a specified 3D environment. It can be used with anything that got the "Lights" property. This includes but is not limited to: Portraits, UI elements and Tilesets.
Hints[ | ]
Field Definitions[ | ]
Default Lights Fields[ | ]
- Time Events
- Time of Day Infor Array
- Time Per Day
- Time Per Game Loop
- Time Start
Time Events[ | ]
- Time Events are used to set the colour to a certain type should something happen in the Day Cycle like Night turning to Dawn or Day turning to Night etc.
Time of Day Info Array[ | ]
- Direction and color values which define a 3D light environment.
Time Per Day[ | ]
- Defines the length of a day for the Light Set.
Time Per Game Loop[ | ]
- -
Time Start[ | ]
- Time of day at which the light cycle begins for the light set.