Data/Validators/Terrain

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Terrain[edit | edit source]

Description[edit | edit source]

  • This validator is to compare a Terrain Type with the one that is used as the Primary Texture Set in the map.

Hint[edit | edit source]

  • Cannot tell individual textures apart or terrain types that are not the primary texture set
  • Next to manipulating doodads depending on what map they are placed this validator is of low utility

Fields Description[edit | edit source]

Validator - Compare[edit | edit source]

  • The logic used for comparison of the terrain texture set used by the map to the value of the validator
  • Has one of the following values:
  • Equal To; means the terrain texture set used by the map must be the same as the Validator - Value field
  • Greater Than; (Unknown)
  • Greater Than Or Equal To; (Unknown)
  • Less Than; (Unknown)
  • Less Then Or Equal To; (Unknown)
  • Not Equal To: means the terrain texture set used by the map must not be the same as the Validator - Value field

Validator - Ignore While Channeling[edit | edit source]

  • Unknown

Validator - Result - Failure[edit | edit source]

  • The error message that will display when the validator fails to either return true or false.

Validator - Value[edit | edit source]

  • In this field you can put one of the terrain types from the Terrain Types data type

Related[edit | edit source]