Unit AI
Description[ | ]
- This validator type is used to compare if the unit has a certain flag enabled. This flag is mostly verified by Function validators for Tactical AI Data orders.
Fields Description[ | ]
Validator - Failure Result[ | ]
- This is the message that will be displayed if Nothing is targeted by the validator.
Validator - Find[ | ]
- Enabled if the flag HAS to be true (can be seen as "must find it as true").
Validator - Flag[ | ]
- Campaign Currently in a campaign map.
- Flag To Suicide: (Unknown)
- Force To Move: (Unknown)
- Force To Burrow: (Unknown)
- Script Controlled: (Unknown)
- Suggest Burrow: (Unknown)
- Suggest To Unburrow: (Unknown)
- Wants To Move: (Unknown)
Validator - Ignore While Channeling[ | ]
(Unknown)
Validator - Other Unit - Effect[ | ]
- (Unknown)
Validator - Other Unit - Value[ | ]
- (unknown)
Validator - Result - Failure[ | ]
- The error message that will display when the validator fails to either return true or false.
Validator - Unit - Effect[ | ]
- This is which effect is going to be compared on the targeted unit. (None) means any effect.
Validator - Unit - Value[ | ]
- This is the unit that is targeted by the validator.
- Caster is unit that uses the ability on the targeted unit
- Outer (Unknown)
- Source: returns to the last unit that was affected by a behavior or the caster.
- Target: the target unit.
- Unit Origin is unit that originally used the ability.
- None: Ignore the unit value.