Function. Returns the conversation state index for the given conversation state and integer index.
Remove Conversation[ | ]
Action. Removes a conversation.
Remove All Conversations[ | ]
Action. Removes all conversations.
Remove Conversation Reply[ | ]
Action. Removes a reply from a conversation.
Remove All Conversation Replies[ | ]
Action. Removes all replies from a conversation.
Conversation Reply Index[ | ]
Function. Returns the index of the specified conversation reply.
Conversation Reply State[ | ]
Function. Returns the reply state for the specified conversation reply.
Conversation Reply Text[ | ]
Function. Returns the text of the specified conversation reply.
Mark Conversation Reply As Read/Unread[ | ]
Action. Marks a conversation reply as either read or unread.
Set Conversation Reply Text[ | ]
Action. Sets the text for a conversation reply.
Conversations[ | ]
Create Conversation[ | ]
Action. Creates a conversation. Conversations can be used to create interactive character dialogue that allows a player to select from a list of replies. Conversations can be created purely through triggers, or created in data, and run via triggers.
Last Created Conversation[ | ]
Function. Returns the last created conversation.
Create Conversation Reply[ | ]
Action. Creates a conversation reply.
Last Created Conversation Reply[ | ]
Function. Returns the last created conversation reply.
Show/Hide Conversation[ | ]
Action. Shows or hides a conversation for a player group.
Conversation Is Visible[ | ]
Function. Returns true if the conversation is visible for the specified player.
Selected Conversation[ | ]
Function. Returns the selected conversation.
Selected Conversation Reply[ | ]
Function. Returns the selected conversation reply.
Data Conversation Tools[ | ]
Active Data Conversation Camera[ | ]
Function. Returns the state index for the last camera to be applied in the running data conversation
Active Data Conversation Sound[ | ]
Function. Returns the sound associated with the active line in the running data conversation
Data Conversation Can Be Run[ | ]
Function. Returns true if the conversation has any active lines or choices to be run using the current state.
Data Conversation Choice Count[ | ]
Function. Returns the total number of choices defined in a conversation.
Data Conversation Choice Picked[ | ]
Function. Returns the picked state of a conversation choice.
Data Conversation Choice Picked Count[ | ]
Function. Returns the number of times a conversation choice has been picked.
Data Conversation Choice State[ | ]
Function. Returns the reply state of a conversation choice.
Data Conversation Choice Name[ | ]
Function. Returns the name of a conversation choice at the specified index.
Mark Data Conversation Choice As Picked/Unpicked[ | ]
Action. Marks a conversation choice as either picked or unpicked.
Set Data Conversation Choice Picked Count[ | ]
Action. Sets the picked count for a conversation choice.
Mark Data Conversation Choice As Read/Unread[ | ]
Action. Marks a conversation choice as either read or unread.
Data Conversation Line Count[ | ]
Function. Returns the total number of lines defined in a conversation.
Data Conversation Line Picked Count[ | ]
Function. Returns the number of times a conversation line has been picked.
Data Conversation Line Name[ | ]
Function. Returns the name of a conversation line at the specified index.
Set Data Conversation Line Picked Count[ | ]
Action. Sets the picked count for a conversation line.
Load Data Conversation Lines And Choices[ | ]
Action. Loads the picked states of all choices and lines for the given conversation from a bank section.
Load Data Conversation State Value[ | ]
Action. Loads a specific conversation state value from a bank section.
Load Data Conversation State Values[ | ]
Action. Loads all state values of the given conversation state from a bank section.
Preload Data Conversation Lines[ | ]
Action. Preloads sound files for all lines available to be run within the given conversation.
Reset Data Conversation Lines And Choices[ | ]
Action. Resets the picked states of all choices and lines for the given conversation back to the default unread state.
Reset Data Conversation State Values[ | ]
Action. Resets all state values of the given conversation state back to zero.
Save Data Conversation Lines And Choices[ | ]
Action. Saves the picked states of all choices and lines within the given conversation to a bank section.
Save Data Conversation State Value[ | ]
Action. Saves a specific conversation state value to a bank section.
Save Data Conversation State Values[ | ]
Action. Saves all state values within the given conversation state to a bank section.
Data Conversation State Ability Command[ | ]
Function. Returns an ability command associated with the given conversation state. The info name corresponds with the 'Info Name' field defined in the state.
Data Conversation State Attachment Point[ | ]
Function. Returns the attachment point associated with the given conversation state.
Data Conversation State Custom Value[ | ]
Function. Returns a custom value associated with the given conversation state. The info name corresponds with the 'Info Name' field defined in the state.
Data Conversation State[ | ]
Action. Converts a conversation state index to an integer.
Data Conversation State Text Tag Edge[ | ]
Function. Returns the text tag edge associated with the given conversation state.
Data Conversation State Image[ | ]
Function. Returns the image associated with the given conversation state.
Data Conversation State Count[ | ]
Function. Returns the number of individual state values within a state definition.
Data Conversation State Model[ | ]
Function. Returns a model associated with the given conversation state. The info name corresponds with the 'Info Name' field defined in the state.
Data Conversation State Movie[ | ]
Function. Returns the movie associated with the given conversation state.
Data Conversation State Name[ | ]
Function. Returns the display name of the given conversation state.
Data Conversation State Text[ | ]
Function. Returns display text associated with the given conversation state. The text name corresponds with the 'Info Name' field defined in the state.
Data Conversation State Upgrade[ | ]
Function. Returns an upgrade associated with the given conversation state. The info name corresponds with the 'Info Name' field defined in the state.
Data Conversations[ | ]
Set Data Conversation Camera[ | ]
Action. Sets a camera to be used and a trigger to be run when the specified camera state and character state are reached.
Set Data Conversation Portrait[ | ]
Action. Sets a portrait to be used for a given character during data-driven conversations.
Set Data Conversation Unit[ | ]
Action. Sets a conversation state to a unit.
Run Data Conversation[ | ]
Action. Runs a conversation for the specified player group.
Set Data Conversation State[ | ]
Action. Sets a conversation state to an integer.
Stop Data Conversation[ | ]
Action. Stops the active conversation.
Triggering Conversation State[ | ]
Function. Returns the conversation state in response to Data Conversation State Changed events.