Triggers/Category Visibility
< Triggers
Contents
Basic[edit | edit source]
Show/Hide Placement Models[edit | edit source]
- Action. Shows or hides unit placement models.
Enable/Disable Visibility[edit | edit source]
- Action. Enables/Disables the specified visibility type.
Explore/Unexplore Area[edit | edit source]
- Action. Sets the specified region for the specified player to explored or unexplored.
Visibility Is Enabled[edit | edit source]
- Function. Returns true if the visibilty type for the game matches the type specified.
Reveal Area[edit | edit source]
- Action. Reveals the specified region for the specified duration of time.
Revealers[edit | edit source]
Create Revealer[edit | edit source]
- Action. Creates a revealer that covers the region specified, for the player specified. Use the "Last Created Revealer" function to refer to this revealer.
Destroy Revealer[edit | edit source]
- Action. Destroys the specified revealer.
Enable/Disable Revealer[edit | edit source]
- Action. Enables/Disables the specified revealer but does not destroy it.
Last Created Revealer[edit | edit source]
- Function. Returns the last revealer created via a "Create Revealer" action.
Update Revealer[edit | edit source]
- Action. Updates the revealer after a region has been moved or changed.