Triggers/Events/Time Elapsed

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Timer-Timers[edit | edit source]

Time Elapsed[edit | edit source]

GUI[edit | edit source]

Timer - Elapsed time is dur|Time timeType|Real/Game/AI Time seconds

Galaxy Code[edit | edit source]

void TriggerAddEventTimeElapsed (trigger inTrigger,fixed inTime,int inTimeType)

Description[edit | edit source]

This event fires once the specified amount of time has passed in game.

Parameters[edit | edit source]