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Triggers/Events/Unit Enters-Leaves Region

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Unit Enters/Leaves Region


Unit - u state|Enters/Leaves r

Galaxy Code

void TriggerAddEventUnitRegion (trigger t,unitref u,region r,bool state)


This event fires when a unit enters or leaves a region. Use "Triggering Player" to get the player that was controlling the unit. Use "Triggering Region" to get the region that the unit either entered or left. Use "Triggering Unit" to get the unit.