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Triggers/Functions/Difficulty Value (Real)

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AI Function

Difficulty Value (Real)

GUI

AI - Difficulty( easy / normal / advanced / expert )

Galaxy Code

fixed libNtve_gf_DifficultyValueFixed ( fixed easy, fixed normal, fixed advanced, fixed expert )

Description

Returns the real parameter that matches the current difficulty setting. This is for campaign use (in which all players have the same difficulty setting), so player 1's setting is used.

Parameters

  • fixed easy
    • Name: Easy
  • fixed normal
    • Name: Normal
  • fixed advanced
    • Name: Advanced
  • fixed expert
    • Name: Expert

Additional Information