Triggers/Functions/Difficulty Value (Real)
Contents
AI Function
Difficulty Value (Real)
GUI
AI - Difficulty( easy / normal / advanced / expert )
Galaxy Code
fixed libNtve_gf_DifficultyValueFixed ( fixed easy, fixed normal, fixed advanced, fixed expert )
Description
Returns the real parameter that matches the current difficulty setting. This is for campaign use (in which all players have the same difficulty setting), so player 1's setting is used.
Parameters
- fixed easy
- Name: Easy
- fixed normal
- Name: Normal
- fixed advanced
- Name: Advanced
- fixed expert
- Name: Expert