Triggers/Functions/Difficulty Value (Real)

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AI Function[edit | edit source]

Difficulty Value (Real)[edit | edit source]

GUI[edit | edit source]

AI - Difficulty( easy / normal / advanced / expert )

Galaxy Code[edit | edit source]

fixed libNtve_gf_DifficultyValueFixed ( fixed easy, fixed normal, fixed advanced, fixed expert )

Description[edit | edit source]

Returns the real parameter that matches the current difficulty setting. This is for campaign use (in which all players have the same difficulty setting), so player 1's setting is used.

Parameters[edit | edit source]

  • fixed easy
    • Name: Easy
  • fixed normal
    • Name: Normal
  • fixed advanced
    • Name: Advanced
  • fixed expert
    • Name: Expert

Additional Information[edit | edit source]