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Triggers/Functions/Difficulty Value (Real)

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AI Function

Difficulty Value (Real)


AI - Difficulty( easy / normal / advanced / expert )

Galaxy Code

fixed libNtve_gf_DifficultyValueFixed ( fixed easy, fixed normal, fixed advanced, fixed expert )


Returns the real parameter that matches the current difficulty setting. This is for campaign use (in which all players have the same difficulty setting), so player 1's setting is used.


  • fixed easy
    • Name: Easy
  • fixed normal
    • Name: Normal
  • fixed advanced
    • Name: Advanced
  • fixed expert
    • Name: Expert

Additional Information