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Data/Actors/Events
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===Create=== '''As an Event:''' Implicit. '''As an Action:''' Creates a named actor in the scope of the actor to which the message is sent.Β Supports up to three optional content parameters that can dynamically configure the actor that the Create message spawns.Β For a CActorModel, the first content parameter is a ModelLink specifying the model the CActorModel should create, instead of using whatever value, if any, is in the CActorModel's Model field.Β The interpretation of content parameters varies by type of actor, but the first parameter for any asset-managing actor is always a catalog link that specifies the corresponding asset for that actor. Wiki Explanation: Is the MAIN action to use to use an actor. An actor doesn't exist for as long as this is not present. Some exceptions such as macros don't need it (because they're add-ons to actors with Create actions). [[File:Create Content.png|none|thumb|Create actions also have a "Content" section, in which you can override the actor's model / sound entry (model/sound data). In this case, all actors have, by default, a sound name proper to each CActorUnit. Of course if the link doesn't exist, nothing will be created. In other words, you can create any actor that's any kind of model actor (or sound actor), and simply have it animate a model, chosen right here. The string name in the content box must match the ID of the desired data.]]
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