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SC2Mapster Wiki
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Terrain Editor
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Terrain Editor
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===[[Terrain_Editor/Bridges|Bridges]]=== ====Adding a walkable brigde==== The SC2 engine does not really support bridges in the way we are used to interact with them (walking over and under them). Essentially they are cliffs with a doodad on top of them, combined with some hidden scripting which hides the cliffs and terrain textures underneath them. To add a bridge to your map, go to Terrain Objects and search for bridges. The Terran bridges are easiest to work with, the other requires triggers with Actor Messages. When you place them the terrain underneath and around them will be deformed, so if you delete it you will see that the cliff level was rised under it. *Bridges can only be added on cliff level 0 (not lowest level and not the higher two levels). *If you want stuff to move underneath your bridge, you have to write scripts that move models underneath it. *Units can not walk under bridges. *Bridges can also be added using Doodads, but only some models allow units to walk on top of it instead of underneath it. A common fix for this problem is to have a hidden walkable model on which the rest of the visuals are attached.
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