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Triggers/Category Unit
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Triggers/Category Unit
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==Combat== ===[[triggers/triggering-damage-amount|Triggering Damage Amount]]=== *'''Function'''. Returns the triggering damage amount. ===[[triggers/triggering-death-type-check|Triggering Death Type Check]]=== *'''Function'''. Returns true if a unit is dying from a given type/cause of death. Use this in response to a "Unit Dies" event. ===[[triggers/damaging-effect|Damaging Effect]]=== *'''Function'''. Returns the damaging effect. ===[[triggers/killing-player|Killing Player]]=== *'''Function'''. Returns the killing player. ===[[triggers/damaging-player|Damaging Player]]=== *'''Function'''. Returns the damaging player. ===[[triggers/damage-source-position|Damage Source Position]]=== *'''Function'''. Returns the damage source position or where the unit who is dealing damage is standing at. ===[[triggers/killing-unit|Killing Unit]]=== *'''Function'''. Returns the killing unit. ===[[triggers/damaging-unit|Damaging Unit]]=== *'''Function'''. Returns the damaging unit. ===[[triggers/attacking-unit|Attacking Unit]]=== *'''Action'''. When called in response to a "Unit Is Attacked" event, this refers to the unit performing the attack. ===[[triggers/acquired-target|Acquired Target]]=== *'''Function'''. Returns the acquired target of a unit.
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