SC2Mapster Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Help
SC2MAPSTER
News
Maps
Assets
Teams
Authors
Forums
Paste
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
SC2Mapster Wiki
1,003
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Help
SC2MAPSTER
News
Maps
Assets
Teams
Authors
Forums
Paste
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Tutorials/Tower Defense/Basics of Point Arrays
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Tutorials/Tower Defense/Basics of Point Arrays
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Spawning Those Baddies=== Your Points will have to deal with three main events: spawning a unit wave, moving each unit from point to point, and at the last point, killing or otherwise removing the unit and subtracting one life from the player's stock of lives. For simplicity's sake, we're going to assume that your wave only has one unit. The first one is easy. At the beginning of a wave, create a unit at Point 1 and tell it to move to Point 2. [http://www.sc2mapster.com/media/attachments/11/789/4.PNG SpawnWave] The second case is just as easy. When a unit enters Point A, tell it to move to Point B. The catch is that that you have to create a trigger for every Point in your array minus the first and last Points. And now you know why most tower defenses don't have incredibly complicated paths. [http://www.sc2mapster.com/media/attachments/11/790/5.PNG EnterPoint] The last one is just as easy as the first. When a unit enters Point The Last, kill the unit and subtract 1 from the Player's life total. [http://www.sc2mapster.com/media/attachments/11/791/6.PNG LastPoint] ----
Summary:
Please note that all contributions to the SC2Mapster Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab