Frame
General purpose Frame type, with its most common use as a container for other specialized frames, such as Controls, Images, among others. Basically every Frame Type inherits from Frame at one point, and it has a fair share of properties.
Structure
Frame Properties
- AlphaMaskSiblings
- Blur
- BlurAmount
- BlurMode
- DisabledAlpha
- Height
- RenderPriority
- RenderType
- ReportStats
- SnapToDevicePixels
- Tooltip
- TooltipAnchorPosition
- Width
- AcceptsMouse
- AcceptsMouseTooltip
- Alpha
- AlphaMaskTexture
- Anchor
- AnchorUseDeviceOffset
- AnimLogging
- AutoSizeClamps
- Batch
- BatchGroup
- BatchImages
- BatchText
- CollapseLayout
- Color
- ContextMenuButtons
- Debugging
- Enabled
- Handle
- HitTestTexture
- HookupAlias
- IgnoreParentAlpha
- IgnoreParentColor
- Preload
- PreserveAnchorOffset
- TooltipDelayed
- TooltipFrame
- ContextMenu
- Unclipped
- UseTooltip
- UseAlternateTime
- VisibilityOnFade
- Visible
Common Frame Types | Frame • Control • Button • EditBox • Slider • Pulldown • Spinner • CheckBox • ListBox • ToggleControl • ProgressBar • Image • Label • CutsceneFrame • Model • TabControl • BlurFrame • RangeFrame • AspectRatioFrame • Tooltip • Scrollable Frame • GraphFrame • MathFrame • TextFormatFrame • DataRefFrame | |
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Additional Information | State Groups • Animations • Special Terms and Symbols • Examples and Samples • Frame Object • List of Supported Frame Elements • Frame Properties • Tutorials |
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